Come see what I've been building.

Hi, I'm Kyle.

I design the products

I design consumer software for 18M+ people, web to native, and prototype it in code with AI. Currently SVP Product Designer at Sovren Technologies, the parent company behind Parler, Play, Pay and Shop.

Kyle McCarthy Kyle McCarthy · Dallas
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People reached by work I've shipped
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Sales through enterprise SaaS I designed
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Years designing consumer products
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Engineer org, shipped against

The products I'm proudest of are the ones I'd hand to the people I love. I sweat the details until they feel right, because a decision I make once gets repeated every time somebody opens the app.

The platform beneath the surface

Four layers deep. One visual language.

Sovren Technologies is the parent company behind Parler, Play, Pay and Shop, and it runs its own data and infrastructure underneath them. I set design direction across the organization and designed the surfaces people touch. One visual language runs across five platforms, carried by my direction and shared brand foundations. The bottom two layers are engineering's, not mine: I stepped in on scope when it was unclear and handled the design requests that came out of them. The markers below say who did what.

01 Products what the market sees
03 Data the engine
  • Identity Parler ID · one login, every appDesign directed by me
  • Data Lake Every event, in one placeOversight & design requests only
04 Infrastructure the company's CDN & cloud
  • Edgecast CDN 25 edge PoPsOversight & design requests only
  • Triton Cloud Two datacentersOversight & design requests only
  • Security WAF + bot defense, in the pathOversight & design requests only
Designed by me · surfaces I personally designed
Directed · I set the direction, my designers carried the screens
Oversight & design requests only · engineering's layer, not mine · I designed the products that run on it

One visual language

Five platforms read as one family, carried by my direction and shared brand foundations, with Pay's system the mature reference. Design-system case →

One identity

Parler ID carries a single record for each person across every surface.

One money loop

Memberships, shop orders, tips and ad spend settle on Pay's one ledger.

Selected work

Four consumer products, one visual language underneath.

Featured
Parler / Social · Web, iOS & Android

A home feed creators open every day.

I designed the core surface of a creator network: feed, Stories, Bursts, live Lounges, messaging and Studio.

Product designDesign systemCreator toolsTrust & safety
Read the case study
02
Pay / Wallet

Money that feels social, not scary.

A non-custodial wallet that doubles as a social network, and the checkout that powers Shop.

View case
03
Play / Video

Every way to make video, one workflow.

Short-form, long-form and livestream creation, plus the path to getting paid and a storefront on every profile.

View case
04
Ad Platform · AdTech / B2B

The engine that funds the feed.

A self-serve ad platform designed from a blank canvas, prototyped in code with AI, live on real spend data.

View case
05
Design system · Pay · Figma

The file 100+ engineers build from.

Pay's working design system as it exists in Figma: Variables, component variants, and the states in between.

View case
06
Writing · Design practice

How I decide what great is.

A short essay on taste as kept decisions, drawn from the Sovren work, with one open doubt.

Read the essay
About

I design for the moment a product earns a place in someone's day, and the trust that keeps them coming back.

Most recently I designed four flagship consumer products, research through production: a social network, a payments wallet, a video platform and a creator marketplace, on web, iOS and Android. I run design as a player-coach: I lead the team and still ship the highest-stakes screens myself. Years inside feeds, identity and trust & safety taught me where the weight really sits.

I also prototype. With AI (Claude, Cursor, Figma AI) I turn an idea into a working prototype in days: real enough to user-test, real enough that engineering starts from running code.

How I make these calls, including one the AI couldn't fix for me: a short essay on taste.

Product designDesign systemsAI prototypingTrust & safetyUser researchHTML & CSSiOS & Android
How I work with people
Team leadershipMentorshipCross-functional partnershipClear communicationStakeholder alignment
Research → last pixelThe research, the system that holds it, the shipped screen
At scaleDesign systems that keep 100+ engineers consistent
With AISpecced, then prototyped in code
On the side · Founder

CrushSuite

One product in this portfolio is entirely mine. CrushSuite is a suite of Shopify apps that lets wineries sell wine online, compliantly: the state-by-state rules, age checks and shipping fees that make direct-to-consumer wine hard, handled inside Shopify's checkout. I own all of its design and product: the brand, every screen, the compliance UX that turns liquor law into settings a tasting-room manager can read, and the roadmap. I built every screen and every line of it myself with AI, from first prototype to a 5.0-rated app on the Shopify App Store with paying wineries on it today. Wine clubs (releases, subscriptions, member management) are in private beta; a conversational-AI wine assistant is next.

Visit CrushSuite
RoleFounder · all design & product
ShippedCompliance app, live on Shopify
AlsoWine clubs & subscriptions (private beta)
BuildingConversational-AI wine assistant
Contact

Let's build something worth using.

kyle.mccarthy.p@gmail.com ↗